← All Resources / Product Strategy One-Pager
Free Template · Roger Martin

Product Strategy
One-Pager.

Roger Martin’s Playing to Win, distilled to a single fillable page. Vision / Where to Play / How to Win / Capabilities / Management Systems.

Date: ______
Owner: ______
Version: ______

Why one page

Strategy that takes 50 slides isn’t strategy — it’s a list. The discipline of one page forces a cascade: each choice constrains the next, and what doesn’t fit gets cut. If your strategy can’t survive a single sheet, the team can’t hold it in their head, and what people can’t hold, they can’t execute.

The 5-question cascade

Roger Martin’s Playing to Win framework asks five questions, in order. Each answer constrains the next. The cascade is the strategy — not the bullet points underneath.

01
Winning Aspiration
What does “winning” look like? Stated as the change in the world if you succeed.
02
Where to Play
Which segments, geographies, channels, verticals, customer-of-customer. What’s OUT.
03
How to Win
Your unique value prop. The choice hardest for competitors to copy.
04
Capabilities
The 3–5 abilities you must build, partner for, or buy to deliver How to Win.
05
Management Systems
Governance, metrics, hiring bar, councils. How you stay honest about executing.

Block 1 — Winning Aspiration

Not a vision. Not a tagline. A specific picture of what changes in the world if you succeed. The aspiration is forward-looking and customer-shaped, not company-shaped. “Be the leader in X” is not an aspiration — it’s a wish.

Test: Does it describe a different reality for the customer, not a different reality for you?

Example: “Every product team at a 20–200 person SaaS company makes prioritization decisions with evidence, not opinion. The phrase ‘the loudest customer wins’ disappears from product orgs.”

Block 2 — Where to Play

The harder choice in this block is what’s OUT. Most strategies fail here because the team refuses to declare anything off-limits. Geography, segment, channel, vertical, customer-of-customer (B2B2C), price band — each axis demands a choice.

Example — what’s IN: Series A–C SaaS companies, English-speaking markets, $5M–$50M ARR, product-led, 1–5 PMs, AI-native buyers.

Example — what’s OUT: Enterprise (1000+ employees), agencies, services firms, sub-$1M ARR pre-PMF teams, non-English. We will lose deals in these segments. That is the choice.

Block 3 — How to Win

Your unique value proposition — phrased as the one thing competitors will find hardest to copy. Two valid generic choices: cost leadership or differentiation. Most product companies live in differentiation, but few do the work to name what specifically they differentiate on.

Example: “We win because we’re the only product intelligence platform that lives where modern PMs work — inside their AI clients (Claude, Cursor, ChatGPT) via MCP. Competitors built dashboards; we built a brain. Replicating MCP-first architecture requires rebuilding their data layer; they won’t.”

Block 4 — Capabilities

List the 3–5 capabilities required to deliver How to Win. For each, mark build / partner / buy / gap. A capability gap is not a failure — it’s the next quarter’s hiring plan.

  • Multi-channel signal ingestion — build (core moat).
  • MCP server & AI client integrations — build (core moat).
  • Evidence-grounded scoring (WSJF / RICE / OKR alignment) — build.
  • SOC 2 Type II + enterprise readiness — partner with auditor; gap until Q3.
  • Outbound sales motion — gap; PLG-only until $3M ARR.

Block 5 — Management Systems

The systems that keep you honest. Without these, the strategy decays into wall art within a quarter.

  • Quarterly strategy review — full leadership team revisits the cascade. Capability gaps re-scored.
  • Win/loss reviews — every $25k+ deal lost gets a written analysis tied to Where to Play / How to Win.
  • Customer council (twice yearly) — 8–12 customers in the target segment. They tell us where we’re drifting.
  • Hiring bar — every hire is scored against the capability list. No “just because they’re great” hires.
  • The kill list — one feature, one segment, one channel cut every quarter. If you can’t cut, the strategy isn’t real.

Worked example — end to end

B2B SaaS · $5M ARR · Project management for design teams
01 · Winning AspirationEvery design team of 5–50 ships work without a project manager. The category “design ops” merges into the design tool itself.
02 · Where to Play (IN)Mid-market design teams (5–50 designers), inside Figma-native organizations, English markets, $40k–$200k ACV, design leaders as buyer.
02 · Where to Play (OUT)Enterprise IT-led purchases, dev-tool buyer, sub-5 designer teams, non-Figma stacks, agency buyers, EMEA mid-market until 2027.
03 · How to WinThe only PM tool that reads from Figma directly. Tasks auto-link to frames, status pulls from comment threads, sign-offs live where the work lives. Asana / Jira can’t replicate this without rebuilding their integration layer — they won’t.
04 · CapabilitiesFigma plugin depth (build) · real-time sync engine (build) · design-leader sales motion (gap, hiring 2 AEs) · SOC 2 (partner) · pricing model for variable seat counts (build, Q3).
05 · Management SystemsWeekly: north-star metric review (active design teams). Monthly: win/loss review. Quarterly: strategy refresh + capability re-score. Twice-yearly: design-leader council. Hiring bar: every hire ranked against capability list. Kill list: one segment cut/quarter.

Strategy is choice

The 3-line sanity check. If you can’t finish all three sentences, you don’t have a strategy — you have aspirations.
1. We will not serve __________ customers.
2. We will not build __________ features.
3. We will lose to competitors on __________.

If those blanks make the team uncomfortable, good. The discomfort is the strategy doing its job.

Refresh cadence

  • Annually — full cascade refresh. Re-question Aspiration and Where to Play. Two-day offsite minimum.
  • Quarterly — capability check. What’s built, what’s gap, what’s the hiring plan? Half-day session.
  • Mid-year — management systems review. Are the metrics measuring the right thing? Is the kill list real or theatrical?
  • Trigger-based — a major competitor move, a category-redefining customer shift, or a 2x change in your own ARR triggers an out-of-cycle refresh.

Common strategy mistakes

  • Vision-as-strategy — “Be the most loved tool in our space.” That’s a feeling, not a plan. No segment, no how, no capability. Wall art.
  • Market-size-as-strategy — “The TAM is $40B.” Cool. Market size is a permission slip, not a strategy. The cascade asks how you win the slice you can serve.
  • Feature-list-as-strategy — the 12-quarter Gantt chart. That’s a roadmap. A strategy says why those 12 quarters, not which ones.
  • Never-says-no — if Where to Play has no “OUT” column, the rest is fiction. Strategy is constraint; constraint is the product of saying no.
  • No execution loop — written, filed, never revisited. Without management systems, strategy is decoration. The loop is the strategy.
Get the template + a weekly tip

One short product-intelligence tip per week. Unsubscribe anytime.